Friday, April 17, 2009

start of a new project


My next personal project is to render out a full scene (...finally). This is the start of one of the characters that'll be going in it. I'm still trying to figure out the stupid hair.

Monday, April 13, 2009

I decided to do a new character instead..


I call him "turtle-man".

2960 polys

Monday, April 6, 2009

Creepy Home. Another Shot at it...


Well.. now that I understand normal maps and specular maps, I've decided to do another "creepy home". It's just a little house because I was testing out some things and focusing more on textures and maps and junk like that. It's still not great or anything.. but I feel it's significantly better than my last house attempt... and I'd like to add that uv unwraps for environments suck... That was probably the most time consuming thing for me.

Oh, and it's under 1300 Tris... which was another thing I was shooting for.

At least I'm still working at it and not committing suicide just yet!

Monday, March 30, 2009

kissin'


I ... don't know what this was about. Don't ask..

Sunday, March 29, 2009

hm.


I started this out as a sphinx, but then it transformed in to this weird anthro thing with wings in a crazy ass pose.

Monday, March 23, 2009

army guy


umm, so I guess I decided to "sketch" a bit more in Zbrush before my Vegas trip.. but NOW I'm done for a few days ;p

This guy was done all in Zbrush. I have mixed feelings about their texture editor, but it still beats maya.

Sunday, March 22, 2009

Ugly dragon thing

Whaaatever... I'm done with these for a few days. On to Vegas!

Saturday, March 21, 2009

Baby Elephant!!


Baby elephants are too weird, but adorable in their own weird way.

Thursday, March 19, 2009

turtle!


I wanted to stab my brain when I found out how ridiculously easy this was. I need a mentor or something so I don't have to learn this stuff the hard way. Anyway, my first shot at a model with a normal map and occlusion map (I did'nt post the occlusion, though).

He's under 700 polys! :D I bet I could have gotten it so much lower than that too, now that I've figured this awfulness out. I can't wait to make more, now. Yay, what a relief to have all that sorted out.

Monday, March 16, 2009

what.the.hell.

This post was originally several complaints by me. I'm taking it down because I don't like seeing my negativity! ;p